

#Batman arkham knight pc console commands update#
"We'll update this thread when we've got more info to share" is the best we've got. There's no further detail on exactly where the fault lies or who's being blamed for it (another possible culprit is Nvidia's Gameworks/PhysX features, which don't play all that nice with AMD cards nor, it seems, with many Nvidia cards right now) and nor is any timeline for fixes given. We are working closely with our external PC development partner to make sure these issues get resolved as quickly as possible." This is something that Rocksteady takes very seriously. "We're aware that some users are reporting performance issues with the PC version of Batman: Arkham Knight. Rocksteady's community manager had this to say about the kerfuffle: One of which was Arkham Origins, which didn't suffer from any particular performance issues, if I recall correctly. Chicago-based ' Iron Galaxy Studios' are listed as bearing some of the PC weight in credits, and they're a work-for-hire outfit who often specialise in ports. Once upon a time, that's the kind of phrase I'd presume implied Spotty Ian In QA Who Knows A Bit About Graphics Cards, but big publishers do take PC gaming pretty seriously again these days, and it is indeed a third-party studio. At least devs Rocksteady have now 'fessed up to there being problems with the release build, though reveal that an "external PC development partner" is involved.
#Batman arkham knight pc console commands driver#
Everyone on RPS who's tried it has had framerate issues of varying degrees - I think I got off lightest, but my FPS is still all over the place to the extent that I'll probably shelve it and wait for a patch or driver update - and the internet's very much doing its internet thing about it.

Batman: Arkham Kerniggut is, by all accounts, a pretty good videogame with a pretty shonky PC port.
